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WIP Legends of Bathurst "in development"

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OR~WORM
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Post by OR~WORM 12/24/2015, 12:30 pm

Top work guys. That Capri is sure hard to drive.
The 1970 Womans Day Escort gave me an "Error loading texture UNDERSHADOW" message and only showed temp car in car.

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Post by CortyGT 12/24/2015, 12:32 pm

OR~WORM wrote:Top work guys. That Capri is sure hard to drive.
The 1970 Womans Day Escort gave me an "Error loading texture UNDERSHADOW" message and only showed temp car in car.

Yeah takes a little getting used to the capri, but its quick once you get it right.

I look into the Escort, cheers for letting me know  Wink
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Post by CortyGT 12/24/2015, 12:40 pm

I just jumped in that escort and its working as it should, so I'm not sure there ?
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Post by OR~WORM 12/24/2015, 2:41 pm

A bit of testing revealed the Escort problem only happens when shadows is set to medium or higher. Off and low and the car appears fine.
On a good note I can now alt/tab without the game locking since the new update.

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Post by CortyGT 12/24/2015, 3:36 pm

OR~WORM wrote:A bit of testing revealed the Escort problem only happens when shadows is set to medium or higher. Off and low and the car appears fine.
On a good note I can now alt/tab without the game locking since the new update.

Great work WORM  WIP Legends of Bathurst "in development" - Page 3 222436572

I found the problem, it was missing a file, my bad !! WIP Legends of Bathurst "in development" - Page 3 3663464393

Will include it in the next update  Smile
For now just turn the shadows off.


Last edited by TTR-CortyGT on 12/24/2015, 5:25 pm; edited 1 time in total
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Post by OR~WORM 12/24/2015, 4:15 pm

Also Mozza was getting lock ups just now when I was entering pit but turning shadows off seemed to work for him.

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Post by CortyGT 12/24/2015, 5:44 pm

McCormack / Forbes Chev Camaro
Bathurst 1979

WIP Legends of Bathurst "in development" - Page 3 Screen18
WIP Legends of Bathurst "in development" - Page 3 Screen19
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Post by dcroz 12/26/2015, 5:12 pm

In the process of finding a host for the ATCC mod. It still has issues - like the Porsches, IT Monaros and Super Falcons spearing off the track at 67Panorama, and the speed of the IT Monaros and Super Falcons.

BTW that Camaro looks Fab!

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Post by dcroz 12/27/2015, 4:35 pm

I have uploaded the mod to 4shared and mediafire - do a search in twitter for ATCC to get the links

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Post by CortyGT 12/29/2015, 5:34 pm

Hey Guys !!   WIP Legends of Bathurst "in development" - Page 3 1872555548    Hope you all had a great XMAS  WIP Legends of Bathurst "in development" - Page 3 222436572


Well over XMAS I had been working pretty hard to fix as many bugs as I could with this mod.
The one I'm really hoping I've fixed is the server exit bug, where people were getting booted 
from the server went someone left. 
That was where most of the the work I did went into, so fingers crossed its fixed !
If this hasn't fixed it, then I'm lost ! WIP Legends of Bathurst "in development" - Page 3 3884254234


The XB GT Coupe & HQ GTS received wider tyres.
Mazda RX-7 had a little tweak with the weight, so it should have a better chance of keeping up with the Ford Capri.

One last thing, there is a surprise car in the year 1979  WIP Legends of Bathurst "in development" - Page 3 1564692679 

****************************
Installations instructions:
****************************
1. Install of fresh copy of RFACTOR lite & call it "LEGENDS of BATHURST".
2. Install LEGENDS of BATHURST:  → Click here to download ←
3. Install Capri fix & Brake Patch:  → Click here to download ←
NOTE*
Make sure you use 7-ZIP to extract these files, otherwise you will get errors.


Last edited by TTR-CortyGT on 1/19/2016, 1:59 pm; edited 1 time in total
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Post by CortyGT 12/29/2015, 5:50 pm

The server has now also been updated !
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Post by OR~WORM 12/30/2015, 2:37 pm

Good work Corty, that Chev sure is fast.
PS: Anyone else notice the RX7 idleing sound like a pod racer from star wars?

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Post by dcroz 12/30/2015, 3:06 pm

I concur - brilliant effort by all concerned. Kudos

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Post by CortyGT 12/30/2015, 5:18 pm

OR~WORM wrote:Good work Corty, that Chev sure is fast.

Cheers WORM, Yeah the Chev may need a little tweaking, or the other cars will.

Was on for a while last night with a few other coming & going, didn't get booted once & no else seemed to either Smile 
May be on for a little while later.
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Post by CortyGT 1/5/2016, 5:59 pm

Peter Lander & Bob Martin #58 - Cooper S
Bathurst 1975
WIP Legends of Bathurst "in development" - Page 3 Screen20


Caroline O'Shanesy & David Booth #59 - Cooper S
Bathurst 1975
WIP Legends of Bathurst "in development" - Page 3 Screen21


Terry Wade & John Delluca #65 - Cooper S
Bathurst 1975
WIP Legends of Bathurst "in development" - Page 3 Screen22



If anyone is interested in helping out with some skins, 
just let me or Chrisrx know & we can help you out with the templates. 
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Post by TTR-Chrisrx 1/10/2016, 11:39 pm

great mini skins corty!
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Post by CortyGT 1/11/2016, 12:20 am

TTR-Chrisrx wrote:great mini skins corty!

Thanks Chris  Smile

I did all of the 1972 Escorts as well, I moved them to there own thread as there was so many and more to come.

https://transtasmanrivals.forumotion.com/t2150-lofb-ford-escort-mk1-skins
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Post by TTR-Chrisrx 1/13/2016, 7:26 pm

WIP Legends of Bathurst "in development" - Page 3 TMJmfz3
dyno sheet above is from my street rx7 with 12a bridgeport motor. race engine will get slightly higher power 
with peripheral port and should have similar style power/torque curve.

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Post by CortyGT 1/15/2016, 9:12 am

Alan Cant & Stewart's Capri from Bathurst 1978
WIP Legends of Bathurst "in development" - Page 3 Screen35
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Post by CortyGT 2/24/2016, 7:27 pm

Update Released !!

LofB v1.0 Patch (24/2/16):  → Click here to download ←

1. Flying car parts fixed.
2. Pace Car skin Fixed.
3. HQ Rear tyres have been tweaked.
4. More economy for the Escort & HQ.
5. Camaro has a little bit of speed back (not much)
6. Gear Ratios added in "Upgrades" for the Escort & RX-7
7. Gear Ratios for 1st & 2nd now have better ratios.
8. XB engine sound has been tweaked (Thank WORM for that one)
9. 6 SPEED GEARBOX FOR RX-7 !!!!    (just joking lol)
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Post by Fez 2/24/2016, 7:46 pm

and ill assume open it in 7-zip, not winrar where i got errors Razz
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Post by CortyGT 2/24/2016, 7:50 pm

Fez wrote:and ill assume open it in 7-zip, not winrar where i got errors Razz

Just to confuse everyone, I did it with winrar  WIP Legends of Bathurst "in development" - Page 3 891087672
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Post by Fez 2/24/2016, 9:01 pm

TTR-CortyGT wrote:
Fez wrote:and ill assume open it in 7-zip, not winrar where i got errors Razz

Just to confuse everyone, I did it with winrar  WIP Legends of Bathurst "in development" - Page 3 891087672
WIP Legends of Bathurst "in development" - Page 3 3663464393
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Post by TTR-Chrisrx 2/24/2016, 11:03 pm

something really crap with the rx7, just no feel in the steering, understeers into corners, no turn in. mmmmmmm
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Post by Fez 2/25/2016, 9:45 am

TTR-Chrisrx wrote:something really crap with the rx7, just no feel in the steering, understeers into corners, no turn in. mmmmmmm

sounds like you need to fix your set Razz
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Post by OR~WORM 2/25/2016, 10:07 am

I think everyone is feeling the lack of grip at Sandown.

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Post by Growler 2/25/2016, 11:51 am

OR~WORM wrote:I think everyone is feeling the lack of grip at Sandown.

Great for the Camaro then...
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Post by CortyGT 2/25/2016, 4:53 pm

Fez wrote:
TTR-Chrisrx wrote:something really crap with the rx7, just no feel in the steering, understeers into corners, no turn in. mmmmmmm

sounds like you need to fix your set Razz

Yeah it can be tuned out with a fair bit of setup work, but yeah I know it needs to be looked at (at some stage).
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Post by David Paterson 2/26/2016, 10:17 am

I tested the Esky with c/r gear set last night. Great work Corty, it's sweet as. Coming down the straight I just keep feeding it gears and it never falls off the cam.

I did only one flying lap and it was under my PB.
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Post by Chris Donnelly 2/26/2016, 11:24 am

David Paterson wrote:I tested the Esky with c/r gear set last night.  Great work Corty, it's sweet as.  Coming down the straight I just keep feeding it gears and it never falls off the cam.

I did only one flying lap and it was under my PB.

I'll give it a test tonight hopefully. I suspect the little cars will get spanked at Sandown but we should be good for a class podium result Patto Smile
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Post by Alien8r 3/28/2016, 12:54 pm

Hi all
I'm fairly new here so still learning my way around.
Just wondering if anyone is making an A9X or an L34 for the Mod?
Cheers

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Post by dcroz 9/21/2016, 11:44 pm

Hi! anyone still working on thisd? no posts since March

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Post by CortyGT 9/22/2016, 2:18 am

dcroz wrote:Hi! anyone still working on thisd? no posts since March

I do plan to keep working on it, its just a matter of when I get time to do so.
Would be great if I could find people to help out with some skins.
I know how to do them, but I'm not the best at doing them LOL.

I have a The Toyota Celica, Datsun 240k & MK2 Escorts that are nearly finished.
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Post by ChaosZero 12/13/2016, 9:38 pm

The download links don't work for either the v1.0 nor the patch. Would it be possible to fix them?

Anyway, I made these the other day. The 10 Honda Civic SB1 that ran at Bathurst in 1973-1976. Might need a revised physic set, as the (JapaneeE) ST-spec the 3D is based on was faster and more powerful than the near-stock Class A variant and as of now I can lap faster than the XBs.
https://mega.nz/#!o5kyQYKB!u_0HiQWpNfhfBaW2KapKngLXWtM9dL2VLReKciT8wtE

Car is standalone and you can merge it with any mod you want, just edit .gen/.veh files to your liking. Sounds are not included, but you can download them from the original mod.
http://www.nogripracing.com/details.php?filenr=42999

WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1118-29uu1t WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1118-2wpuep WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1118-379uyk
WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1118-35puxu WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1118-3hhusy WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1118-32su2x

Have fun and let me know if you like them for your own project. I'll paint more cars from this era, granted I'd need the templates. Bye.

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Post by CortyGT 12/14/2016, 9:10 pm

Great work ChaosZero !
I will look into adding them to LofB  WIP Legends of Bathurst "in development" - Page 3 219505082

Is there a model with no arch flares and front spoiler ?
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Post by CortyGT 12/14/2016, 9:12 pm

We also need some Bathurst skins  Razz
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Post by ChaosZero 12/14/2016, 9:34 pm

TTR-CortyGT wrote:Great work ChaosZero !
I will look into adding them to LofB  WIP Legends of Bathurst "in development" - Page 3 219505082

Is there a model with no arch flares and front spoiler ?
No. You can cut through it, but there is nothing underneath.
TTR-CortyGT wrote:We also need some Bathurst skins  Razz
Try to figure out why the links to your mod don't work if you can, or I'll keep the rest of these puppies hostage.
WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1411-3qdukz

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Post by CortyGT 12/14/2016, 9:36 pm

ChaosZero wrote:Try to figure out why the links to your mod don't work if you can, or I'll keep the rest of these puppies hostage.

OK, ill look into it now  Wink
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Post by CortyGT 12/14/2016, 9:37 pm

Just tried them and they all work ?
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Post by ChaosZero 12/14/2016, 10:23 pm

Now they do for me aswell, up until yesterday they both gave me a "404 impossible to establish a connection" message. Don't know what changed, but thank you.

I'll let you know when the Fiats 124+125+128 will be ready.

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Post by dcroz 12/17/2016, 8:44 pm

I couldn't get the Honda to work - no mas in the zip. and that nogrip link was to a GT Legends mod

BTW - still looking for a way to package all the tracks I have assembled and changed the selection panel info for, and all the cars I have so far.  There were problems transferring to a USB stick - and I haven't got a suitable large file storage place to make a dl available

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Post by ChaosZero 12/18/2016, 2:14 am

The .mas is in the archive. You need either GTPC mod installed or to edit .gen and .veh files to merge it with another mod.

If you need to host huge files, mega.co.nz is still the best.

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Post by ChaosZero 12/18/2016, 7:28 am

This is a huge piece of trash, but I've rebuilt it from the ground up anyway as it's the only 125 model I know of.

1968 done.
WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1721-2n2lu8 WIP Legends of Bathurst "in development" - Page 3 Rfactor2016-12-1721-2z7arr

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Post by dcroz 12/18/2016, 11:42 am

I installed it under vehicles\Civic SB1 - and altered the gen files - but nothing shows in the vehicle selection screen even though I have it set to all tracks all vehicles. Are there other files needed like a common.mas or gtpc.mas?

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Post by Dave 12/20/2016, 10:00 am

TTR-CortyGT wrote:
I do plan to keep working on it, its just a matter of when I get time to do so.
Would be great if I could find people to help out with some skins.
I know how to do them, but I'm not the best at doing them LOL.

I have a The Toyota Celica, Datsun 240k & MK2 Escorts that are nearly finished.

I have all the stuff for the 240K if you want to chuck us the template! See if you rate my "painting"
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Post by dcroz 1/15/2017, 7:19 pm

Just uploaded my ATCC mod latest version (the XY Super Falcon has issues with AI car spinning out all the time, so do the Porsches), and the Beechey Monaro is too slow, plus some need better skins.  If you can fix what's wrong send me the fixed version. https://www.dropbox.com/s/xq38jk6urqo3zsl/ATCC%2069-72.rar?dl=0

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Post by dcroz 1/15/2017, 7:48 pm

filling the gap between the original Legends ogf Bathurst by Ausmodders, and their 1972 version. All the cars have correct team names, differential performance,  and correct class allocation, just need skinning. https://www.dropbox.com/s/9vkww13ekyb25pg/Bathurst%2070-71.rar?dl=0

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Post by dcroz 1/16/2017, 6:08 am


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Post by dcroz 1/16/2017, 6:20 am

where do I get the mini,  Capri and Escort skins, and the Toyota?  Anything else new?

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Post by CortyGT 1/16/2017, 10:46 am

Cool !
Ill check all this out  WIP Legends of Bathurst "in development" - Page 3 222436572
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